home *** CD-ROM | disk | FTP | other *** search
/ CyberMycha 2008 January / Cybermycha 1_2008.iso / ProgramFilesFolder / Data / Menu / textures / Menu_Cars.dds.scr < prev    next >
Encoding:
Text File  |  2005-08-10  |  4.1 KB  |  135 lines

  1. !TextureSize(i,i)
  2. !TexturePartition(s,i,i,i,i)
  3. !TexturePartitionWCorner(s,i, i, i, i, i, i)
  4.  
  5. TextureSize(1024, 512)
  6.  
  7.  
  8. //MMS
  9. //TexturePartition("MMS_1", 0,0,80,84)
  10. TexturePartition("G1S_1", 0,0,80,84)
  11. TexturePartition("G1S_2", 0,0,80,84)
  12. TexturePartition("G1S_3", 0,0,80,84)
  13. TexturePartition("G1S_4", 0,0,80,84)
  14. //TexturePartition("MMS_2", 80,0,160,84)
  15. TexturePartition("G1G_1", 80,0,160,84)
  16. TexturePartition("G1G_2", 80,0,160,84)
  17. TexturePartition("G1G_3", 80,0,160,84)
  18. TexturePartition("G1G_4", 80,0,160,84)
  19. //TexturePartition("MMS_3", 160,0,240,84)
  20. TexturePartition("G1C_1", 160,0,240,84)
  21. TexturePartition("G1C_2", 160,0,240,84)
  22. TexturePartition("G1C_3", 160,0,240,84)
  23. TexturePartition("G1C_4", 160,0,240,84)
  24. //TexturePartition("MMS_4", 240,0,320,84)
  25. TexturePartition("G5S_1", 240,0,320,84)
  26. TexturePartition("G5S_2", 240,0,320,84)
  27. TexturePartition("G5S_3", 240,0,320,84)
  28. TexturePartition("G5S_4", 240,0,320,84)
  29. //TexturePartition("MMS_5", 320,0,400,84)
  30. TexturePartition("G5G_1", 320,0,400,84)
  31. TexturePartition("G5G_2", 320,0,400,84)
  32. TexturePartition("G5G_3", 320,0,400,84)
  33. TexturePartition("G5G_4", 320,0,400,84)
  34.  
  35. //STC
  36. TexturePartition("STC_1", 400,0,480,84)
  37. TexturePartition("STC_2", 480,0,560,84)
  38. TexturePartition("STC_3", 560,0,640,84)
  39. TexturePartition("STC_3", 640,0,720,84)
  40. TexturePartition("STC_3", 720,0,800,84)
  41.  
  42. //
  43. TexturePartition("Empty1", 800,0,880,84)
  44. TexturePartition("Empty2", 880,0,960,84)
  45.  
  46. //FOC
  47. TexturePartition("FOC_1", 0,84,80,168)
  48. TexturePartition("FOC_2", 80,84,160,168)
  49. TexturePartition("FOC_3", 160,84,240,168)
  50. TexturePartition("FOC_4", 240,84,320,168)
  51. TexturePartition("FOC_5", 320,84,400,168)
  52.  
  53. //SBI
  54. TexturePartition("SBI_1", 400,84,480,168)
  55. TexturePartition("SBI_2", 480,84,560,168)
  56. TexturePartition("SBI_3", 560,84,640,168)
  57. TexturePartition("SBI_4", 640,84,720,168)
  58. TexturePartition("SBI_5", 720,84,800,168)
  59.  
  60. //
  61. TexturePartition("Empty3", 800,84,880,168)
  62. TexturePartition("Empty4", 880,84,960,168)
  63.  
  64. //PGT
  65. TexturePartition("PGT_1", 0,168,80,252)
  66. TexturePartition("PGT_2", 80,168,160,252)
  67. TexturePartition("PGT_3", 160,168,240,252)
  68. TexturePartition("PGT_4", 240,168,320,252)
  69. TexturePartition("PGT_5", 320,168,400,252)
  70.  
  71. //FPU
  72. TexturePartition("FPU_1", 400,168,480,252)
  73. TexturePartition("FPU_2", 480,168,560,252)
  74. TexturePartition("FPU_3", 560,168,640,252)
  75. TexturePartition("FPU_4", 640,168,720,252)
  76. TexturePartition("FPU_5", 720,168,800,252)
  77.  
  78. //
  79. TexturePartition("Empty5", 800,168,880,252)
  80. TexturePartition("Empty6", 880,168,960,252)
  81.  
  82. //MLE
  83. TexturePartition("MLE_1", 0,252,80,336)
  84. TexturePartition("MLE_2", 80,252,160,336)
  85. TexturePartition("MLE_3", 160,252,240,336)
  86. TexturePartition("MLE_4", 240,252,320,336)
  87. TexturePartition("MLE_5", 320,252,400,336)
  88.  
  89. //
  90. TexturePartition("Empty7", 400,252,480,336)
  91. TexturePartition("Empty8", 480,252,560,336)
  92. TexturePartition("Empty9", 560,252,640,336)
  93. TexturePartition("Empty10", 640,252,720,336)
  94. TexturePartition("Empty11", 720,252,800,336)
  95.  
  96. //
  97. TexturePartition("Empty12", 800,252,880,336)
  98. TexturePartition("Empty13", 880,252,960,336)
  99.  
  100. //BMX
  101. TexturePartition("BMX_1", 0,336,80,420)
  102. TexturePartition("BMX_2", 80,336,160,420)
  103. TexturePartition("BMX_3", 160,336,240,420)
  104. TexturePartition("BMX_4", 240,336,320,420)
  105. TexturePartition("BMX_5", 320,336,400,420)
  106.  
  107. //
  108. TexturePartition("Empty14", 400,336,480,420)
  109. TexturePartition("Empty15", 480,336,560,420)
  110. TexturePartition("Empty16", 560,336,640,420)
  111. TexturePartition("Empty17", 640,336,720,420)
  112. TexturePartition("Empty18", 720,336,800,420)
  113.  
  114. //
  115. TexturePartition("Empty19", 800,336,880,420)
  116. TexturePartition("Empty20", 880,336,960,420)
  117.  
  118. //GLV
  119. TexturePartition("GLV_1", 0,420,80,504)
  120. TexturePartition("GLV_2", 80,420,160,504)
  121. TexturePartition("GLV_3", 160,420,240,504)
  122. TexturePartition("GLV_4", 240,420,320,504)
  123. TexturePartition("GLV_5", 320,420,400,504)
  124.  
  125. //
  126. TexturePartition("Empty21", 400,420,480,504)
  127. TexturePartition("Empty22", 480,420,560,504)
  128. TexturePartition("Empty23", 560,420,640,504)
  129. TexturePartition("Empty24", 640,420,720,504)
  130. TexturePartition("Empty25", 720,420,800,504)
  131.  
  132. //
  133. TexturePartition("Empty26", 800,420,880,504)
  134. TexturePartition("Empty27", 880,420,960,504)
  135.